Co-development
We embed with your team and build alongside you: gameplay features, systems work, tooling, treated with the same care as if it were our own title. You keep the vision; we bring the engineering depth.
Cobra Chicken Games is a technical co-development partner. We embed with your team to bring games to console, hit performance targets, and get through the hard part of production, reliably and without the drama.
Making a game is hard enough. Shipping it, across platforms, at frame rate, on schedule, is where a lot of teams get stuck.
That's where we come in. We work alongside your studio as an extension of your own team: writing production code, solving the gnarly technical problems, and taking real work off your plate. Whether you need a console port done right, a game that finally holds its frame rate, or a few senior engineers to help you cross the finish line, we plug in and get to work.
No hand-waving, no learning on your dime. Just experienced developers who've shipped before and know what "done" actually looks like.
Focused technical support across the parts of development that make or break a ship date.
We embed with your team and build alongside you: gameplay features, systems work, tooling, treated with the same care as if it were our own title. You keep the vision; we bring the engineering depth.
Bringing a game to PlayStation, Xbox, or Switch is its own discipline. We handle platform-specific work, certification, and the details that trip up teams shipping to console, so cert doesn't hold your launch hostage.
Frame rate, memory, load times, hitches. We profile the real bottlenecks and fix them, so your game runs the way players expect on the hardware you're targeting.
Engine-level and gameplay engineering in Unreal, from systems to multiplayer networking.
Extra senior hands for the crunch stretch: build health, pipeline fixes, and the unglamorous work that keeps a project moving.
Our team has worked on released, commercially shipped games across multiple platforms. We know the difference between "it works on my machine" and "it passed cert."
We work inside your process, your engine, and your codebase, not around them. You get help that fits how your studio already operates.
The value of a co-dev partner shows up near ship date. We're calm, communicative, and honest about scope. If something's at risk, you hear it early.
We operate under NDA as standard. What we build for you is yours, and we don't put your project on a billboard without your say-so.
Much of our work is under NDA, so we can't always name the titles, but we can tell you what we've done.
Our team has contributed to commercially released games across PC and console, including co-development, console ports, and performance work on shipping titles. We've dealt with platform certification, real production deadlines, and the kind of last-stretch technical problems that decide whether a game ships on time. If you'd like specifics, we're happy to walk through relevant experience and references directly.
Platform names and logos are trademarks of their respective owners. Replace these stylized marks with official brand assets before launch, per each platform holder's brand guidelines.
Got a game that needs to ship? Tell us a little about it: platform, timeline, and where you're stuck, and we'll get back to you.
Prefer email? Reach us directly:
contact@cobrachickengames.comBased in Calgary, Alberta, Canada. Working with studios anywhere.